At the moment, our core development team in Pixelati consists of an artist, a programmer and a writer/producer. We all contribute to the game design and we’re all cross-disciplinary to some degree – you have to be, these days.
Pixelati has a non-hierarchical structure. That doesn’t mean we’re all action and no direction. “Non-hierarchical” means we don’t have managers but we do have Leaders.
Leaders rise organically from the group. Because we cultivate a culture of respect without egos, everyone’s ideas are heard and when we hear a good one, we push it to the top.
“I am quite aware that for any organization to reach its goals, one man must do the thinking and directing and generally bear the responsibility. But the led must not be coerced, they must be able to choose their leader.” – The World As I See It by Albert Einstein
I’m not gonna pretend it’s plain sailing, or that it’s not going to get a lot harder as we grow, but it works for us and so far it’s worked well. We put that down to the fact that our non-hierarchical structure has roots in values that preclude the problematic areas that often arise in organisations like ours – specifically, that our purported values manifest not only in our organisational structure but also in our financial.
And there’s plenty more to say on that : ).